11.6 C
Berlin
Tuesday, April 21, 2026

League of Legends – Patch 10.22 with all changes in detail

Follow US

80FansLike
908FollowersFollow
57FollowersFollow

The 10.22 patch marks the debut of the newest champion Seraphine in League of Legends. In addition, Annie and Brand will change their focus. All changes of the update are listed here.
Patch 10.22 will go online on Thursday. Developer Riot Games has already released all final adjustments in advance.

The 152nd LoL champion Seraphine is the focus of the innovations. In addition, matching all-out skins of the K-Pop Band K/DA will be available with the launch of the patch. How Seraphine should be played, you can read in our Champion Guide.

The champion Amumu gets a buff. His Ultimate “mass control” becomes a stunt. Because the affected opponents are now stunned for two seconds. Furthermore Annie and Brand get a new role.

The changed e-skill helps Annie to be useful on the support position. Because her shield shields very well, as Riot Games explains: “E now grants a shield instead of a damage reduction; shield can now be granted to an allied champion; animation of the shield updated; cost and range increased; Tibbers now always gets a shield when summoned”.

Meanwhile, the second fiery character – Brand – is optimized for mid-lane. While the base damage of his passive ability Embers is reduced, it increases as his ability strength increases over the course of the game. In addition, the E ability increases the range of Embers. In addition, the Ultimate now bounces off Brand.

The other changes in patch 10.22
Galio: E Skill – Galio now uses Piercing Justice to push at least 250 units forward (calculated from starting point, not backward

Jinx: E skill – damage dealt over 1.5 seconds. ⇒ Damage is dealt immediately.

Carthus: Q ability – basic damage: 50/70/90/110/130 ⇒ 45/65/85/105/125

LeBlanc: E-capability – costs: 70 Mana ⇒ 50 Mana ; Base damage: 40/60/80/100/120 ⇒ 50/70/90/110/130; Delayed stunning: 70/110/150/190/230 ⇒ 80/120/160/200/240

Lulu: Q-capability – basic damage: 80/125/170/215/260 ⇒ 80/115/150/185/220

Nasus: R Capability – Additional Resistances: 15/35/55 ⇒ 40/55/70; Removed Additional Resistances per second: Nasus no longer receives 1/2/3 additional resistances per second

Samira: Basic values – Attack damage: 59 ⇒ 57; Armor: 28 ⇒ 26

Sejuani: R-capability – Base damage: 100/125/150 ⇒ 125/150/175; Maximum damage: 150/250/350 ⇒ 200/300/400 (same values for explosion damage)

Xayah: Basic values – attack speed increase: 3.3 % ⇒ 3.9

Zed: E-capability – basic damage: 70/95/120/145/170 ⇒ 70/90/110/130/150

 

 

Flo
Flo
Age: 28 years Origin: Germany Hobbies: Gaming, Biking, Football Profession: Online editor

RELATED ARTICLES

The first Intel handhelds featuring Panther Lake CPUs could be announced in a few weeks

So far, Intel’s promising Panther Lake generation has only been available in laptops—handhelds equipped with the new mobile chips...

With Battlefield 6, history is repeating itself—and I’m really sick and tired of it

Once again, a Battlefield game is being saved. Shooter expert Kevin wonders: Why are we back at this point...

Henry Cavill isn’t the only one bulking up for *Highlander*: Russell Crowe surprises fans with a broad bicep in...

“There can be only one”—with this legendary movie quote, cult actor Russell Crowe teases his look for the *Highlander*...