1.2 C
Berlin
Wednesday, April 1, 2026

Destiny 2: The Witch Queen Opens the Gates to Her World

Follow US

80FansLike
908FollowersFollow
57FollowersFollow

Today evening sees the release of the darkest chapter yet in Destiny 2’s history, with the latest expansion taking Guardians into the surreal world of the Witch Queen Savathûn. In addition, the new season of the Risen begins, in which the Keepers must join forces with the former enemy Caiatl.

Two years ago, the Keepers got ready for battle and fought against the Kabal Empress Caiatl and her army. Now the two sides ally in Destiny 2: The Witch Queen and wage war together against Savathûn. In this skirmish, the Guardians set foot in the Witch Queen’s throne world, a place full of treachery and a host of challenges. The enemies found within, the Radiant Brood, are endowed with the power of light. Now, for the first time, the Guardians must fight against their own weapon. Fortunately, they themselves are equipped with a new arsenal.

As part of the new expansion, the World First raid race will start on 5 March at 7pm. This event is designed for six experienced guardians who must possess not only fighting skills but also collaborative skills. Those of you who complete the raid The Disciple’s Oath first will receive the World First title belt.

Destiny 2: The Witch Queen is available now on all platforms. For more details, visit the official website and check out our big overview. For more Destiny music, listen to the original (Soundtrack)

Michael
Michael
Age: 24 Origin: Germany Hobbies: gaming, football, table tennis Profession: Online editor, student

RELATED ARTICLES

The makers of Sniper Elite and Aliens vs. Predator unveil their new sci-fi shooter Alien Deathstorm (and the name...

In a space colony, destructive winds and gruesome monsters are our enemies. <pAlien Deathstormis a fitting title for the...

Vaunted: A tactical RPG that rewrites history from character perspectives

Lost Lake Games has unveiled “Vaunted”, a new tactical RPG characterized by innovative storytelling. Inspired by XCOM and the...

Star Wars Zero Company: Real-time-with-pause lives on according to lead designer

According to the lead designer of “Star Wars Zero Company”, James Brawley, the real-time-with-pause mechanic is by no means...