You missed the big CoD Next event? No problem, we”ll tell you what news there was about Warzone 2.0
At 6:30pm on September 15, it finally kicked off. The livestream on Twitch and YouTube kicked off the CoD Next showcase event for Call of Duty: Modern Warfare II and Warzone 2.0. We summarise for you what you missed in terms of Warzone 2.0.
Much new, much old
After about five hours of information, gameplay and trailers, the CoD Next event came to an end and left an amazed community behind. In addition to Modern Warfare II, the Warzone successor Warzone 2.0 was also revealed. We have compiled all the important information on Warzone 2.0 for you and reveal why the community is still unsure what to make of the new Battle Royale shooter.
This article is exclusively about Warzone 2.0, if you are looking for the CoD Next news on Call of Duty: Modern Warfare II, you will find it (here).
This was shown
A universe
As was made clear right at the beginning of the presentation, Modern Warfare II and Warzone 2.0 were not only created at the same time, but also share a universe in many respects. Weapons, gameplay and maps are largely identical in both titles. The new movement options swimming and shimmying will also play a role in Warzone 2.0.
Even though MWII will be released on 28 October and we will have to wait until 16 November for Warzone 2.0, both games share a Battle Pass. If we level up in Modern Warfare II, the progress will also increase simultaneously in Warzone 2.0. The main focus of the developers was to connect both games as closely as possible without creating the same game in the end.
The Map
On the new Battle Royale map there will be, among other things, strongholds guarded by AI opponents, which promise particularly good loot. In order not to go beyond the scope of this article, we have written a separate article on the new map of Warzone 2.0, which you can find (here).
Vehicles
Unlike in Warzone, vehicles in Warzone 2.0 will consume fuel in the future. So if the zone is breathing down your neck again and you”ve been relying on driving somewhere fast, you”d better check the fuel gauge beforehand.
The damage models have also been improved. In future, it will be possible to destroy the tyres of jeeps, ATVs, etc. If you run out of fuel or an enemy has shot your new summer tyres, you should find a petrol station as soon as possible where you can refuel and repair your vehicle.
Weaponsmith
The weapons forge will be the same in both games. Weapon upgrade progress will be linked in MWII and Warzone 2.0. Detailed information on Weapon Forge can be found here.
Game Area
A big and exciting innovation concerns the safety zone. Whereas in Warzone there was still a traditional circle in which you could move without getting gas damage, in Warzone 2.0 this mechanic is broken up and changed.
In the future, there will be up to three circles that are separate from each other. These separate circles will become smaller and smaller over time and will eventually merge back into a single circle.
New Gulag
We also have to adjust to some changes in the Gulag, so the classic 1 vs. 1 is probably a thing of the past. You can find a detailed article on this (here).
NEW Gulag in Warzone 2.0 🤮CallofDuty – Warzone pic. twitter.com/0bd3HHmnwx
– WarzoneQG (@WarzoneQG) September 15, 2022
DMZ mode confirmed
What started with a leak has now been officially confirmed. Warzone 2.0 will get an extraction mode, which will be called DMZ. It is a sandbox mode in which players can decide for themselves when to end their turn. If this makes you think of Escape from Tarkov, you are not entirely wrong. In fact, the new mode is supposed to resemble the extremely popular shooter. Whether the mode will already be available at the release on 16 November remained open, but we also play in DMZ mode on parts of the new map Al Mazrah.
Chat and perspective
Like Modern Warfare II, Warzone 2.0 will also get a third-person perspective, as known on Battle Royale games like Playerunknown”s Battlegrounds (PUBG). Warzone 2.0 will also have an “always-on proximity chat”. This means that your microphone will be activated at all times, and both friend and foe will be able to hear you. You should therefore pay close attention to what you say, as your enemies may be closer than you think.
HE”S A 3RD PERSON DEMON @DiazBiffle 🤯 MWII pic.twitter.com/VC9eYuoRdT
– Complexity (@Complexity) September 15, 2022
Adieu Loadouts?
As it looks at the moment, there will be no loadouts and drops in Warzone 2.0. At Buy Stations we will only be able to buy individual weapons, equipment and teammates. Ready-made loadouts, as is currently the case in Warzone, will probably be a thing of the past. However, Activision left a loophole open and told us that loadouts will not be available during the CoD Next event, but may be reintroduced in the future.
No loadouts in buy stations in Warzone 2. pic.twitter.com/gJznDYUvp3
– ModernWarzone (@ModernWarzone) September 15, 2022
Split Echo
While the screening of Modern Warfare II was extremely well received by broad sections of the community, Warzone 2.0 generated a rather divided response. Many are bothered by what they consider to be too many changes compared to Warzone. The lack of loadouts, the changed gulag or the abolition of “slide cancellations” are only a few of the biggest criticisms from the community.
It feels like Warzone 2 decided to change way too many things all at once and almost completely reinvent the wheel.
Some of these changes feel like a genuine step backwards.
– ModernWarzone (@ModernWarzone) September 15, 2022
For some Warzone veterans, the changes go too far. Even TheGhostOfHope, whose leaks on Modern Warfare II and Warzone 2.0 have turned out to be almost completely correct, speaks out to Warzone guru JGOD and denounces the changed gameplay of Warzone 2.0.
How we feeling about WZ 2.0? CODNext
– James – JGOD (@JGODYT) September 15, 2022
Lastly, this is still a beta at the moment and none of the current gameplay elements are final. Hopefully the developers will listen to feedback from the community and make a few more improvements to Warzone 2.0.