CoD Warzone: The stadium now covers you with loot – completely without keycard

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Call of Duty Season 2 Stadium

You no longer need keycards to enter the secret rooms in the Call of Duty: Warzone stadium. Meanwhile, the loot is still waiting for you there.

Since Season 2 of Call of Duty: Warzone, you can access the legendary and secret loot of the game much easier. This is because the previously locked rooms in the stadium are now open and no longer require an access card.

How to find the special loot

In total, there are three places that are simply open since the big update. So all you have to do is walk in and you can stock up on some really good gear. However, this might make you fight harder for the rooms than before. The access points can be found at the following locations:

  1. The westernmost corner of the middle floor near the bar and Concourse Lounge, respectively.-
  2. The top floor in the southernmost corner.
  3. Again on the top floor, northeast of room number 2.

No more Easter Egg: Before the map changes, there were more corresponding rooms, which also came with a little surprise. However, since these have disappeared, you can no longer unlock this Easter Egg.

Stadium loot is still stocked, but no longer requires a key. from CODWarzone

What else does Season 2 bring?

The changes in Season 2 are quite extensive. Not only are there numerous new weapons, but also some more operators and game modes. In our FAQ we list all the changes of Season 2 for you:

New Operators Cold War Season 2 All info about the release of Season 2

However, players are currently waiting for a completely new map for Warzone. So far, most of the battles have always taken place on Verdansk. This was followed by the somewhat smaller map Rebirth Island. The third one will probably be set in the Urals. We summarize what we already know about it.

Our editor Philipp Elsner is a bit more critical about the big changes in Warzone. He is happy about the new content, but he thinks that the shooter is still lacking in other areas that the developer should take care of first.