Cyberpunk 2077: Brand new patch 2.21 is here, introduces DLSS 4 and fixes some bugs again

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A new update for the role-playing game is available. We list what’s in it and of course have all the patch notes ready for you.

Cyberpunk 2077 is getting another minor makeover: Patch 2.21 delivers an exciting technical feature with DLSS 4. In addition, the update addresses issues that arose with the content from Patch 2.2, such as bugs in photo mode or customizing vehicles .

You can find a list of the most important changes here. We have packed all the patch notes on page 2 of the article.

What’s new in patch 2.21

DLSS 4: Nvidia’s rendering technology DLSS 4 is now supported on PC. This should further improve image quality and frame rate with AI support. This will work with the release of the new RTX 5000 graphics card generation on January 30, 2025.

Photo Mode: Many small changes have been made here to help you take even better and more creative snapshots in Night City. Especially if you want to take a picture of Adam Smasher, you can look forward to improvements – for example, to his facial expression.

Dye Shop: The patch fixes bugs that could occur when applying CrystalCode vehicle skins.

In addition, dozens of other bugs in the UI, graphics and quests are fixed. No more duplicate Johnny Silverhand in the car. You may or may not like this!

So if you have been putting off your next photo tour in the city of dying dreams, it’s high time you did it! On the next page of this article, you will find the detailed, complete patch notes for update 2.21. As usual, they are organized by topic, so you can search specifically to see if a particular bug has been fixed.

All patch notes for update 2.21

Photo Mode

  • Nibbles and Adam Smasher can now spawn while V is in the air or water.
  • Fixed Adam Smasher facial expression option.
  • Fixed Adam Smasher’s glowing chest cyberware missing.
  • Fixed an issue where, when Johnny’s alternate look was activated, both options for making him appear (standard and alternate) would result in the alternate look.
  • Characters that appear while V is in the air or water will no longer lock to the ground.
  • Characters will now properly save to presets.
  • Created characters are now visible after a background is added.
  • V’s rotation and position will now properly save to presets.
  • Fixed an issue where adjusting the V Up/Down slider would not change its position between certain values.
  • NPCs that become invisible after disabling the “Surrounding NPCs” option no longer have collision.
  • Fixed an issue where loading a preset could cause additional lights to appear, even when disabled, or to appear in the wrong locations.
  • Fixed an issue where the camera could get stuck on walls after setting Full Collision to ON.
  • Fixed an issue where the camera settings would not be applied until after reloading a saved preset twice.
  • Activating a background will no longer change the camera position.
  • Camera rotation now works properly when a background is activated.
  • Fixed an issue where the prompts for “Move Camera” and “Rotate Camera” were displayed when the camera could not be moved (e.g. when using the camera in first-person view).
  • Fixed an issue where it was not possible to move the camera after creating a character while the “Edit Character” option was highlighted.
  • Disabling chromatic aberration in the graphics settings no longer affects the ability to adjust it.
  • Fixed an issue where some elements in scenes would disappear after setting the “Surrounding NPCs” option to OFF.
  • Fixed an issue where enabling PhysX Cloth NCPD vehicles would be released.
  • The one-third rule grid now adjusts properly for the selected aspect ratio.
  • Fixed an issue where the image in a SmartFrame would not be visible when accessed without V oriented towards it.
  • Fixed an issue where opening Photo Mode at the same time as Wardrobe or Stash would cause the game to become unresponsive.
  • Fixed an issue where it was possible to access Photo Mode before a save file had finished loading, causing it to open without a UI and block any further action.
  • Other minor Photo Mode issues related to generated characters, camera movement, controls, and more have been fixed.
  • Fixed various user interface issues in the Photo Mode, Smart Frames, and Gallery menus, including inconsistencies in sliders, localization issues, missing sound effects, incorrect behavior when interacting with certain functions, and more.

Vehicle color customization

  • Fixed several texture and color inconsistencies on vehicles with CrystalCoat.
  • Fixed an issue where the spray color symbol explanation was missing from the Autofixer tutorial pop-up after a vehicle contract was created.
  • Fixed several minor UI issues in the CrystalCoat and TwinTone menus.

Character Creation

  • Randomizer settings in the character creator are now preserved after advancing to the “Customize Attributes” step.
  • Fixed an issue where the “Piercing Color” option was not available in the character creator after enabling piercings when V initially had none.
  • Other minor issues in the character creator have been addressed, including appearance options not being applied correctly, visual clipping, inconsistent UI behavior, functionality issues after using the randomizer, and more.

Miscellaneous

  • Run This Town – Fixed an issue where, under certain circumstances, it was not possible to deactivate the Aguilar imprint after meeting Bennett.
  • Fixed several cases where Johnny could appear twice in the passenger seat for some quests, even though he was already present in the scene.
  • Fixed an issue where Johnny would not appear as a passenger often enough.
  • Made several fixes to NPC and vehicle behavior for various small events in Night City.
  • Fixed an issue where some vendors could not be interacted with as intended.
  • Fixed an issue where voice audio was missing or too quiet on TV news channels.
  • Fixed an issue where the Quadra Turbo-R V-Tech was using a description from the Quadra Turbo-R 740 instead of its own unique description.
  • Fixed the missing 2.2” What’s New pop-up in the main menu.

Console-specific

  • Fixed an issue where screenshots in the gallery on Xbox would appear blank if taken with HDR10 enabled.
  • Added a pop-up in the gallery to notify players when access to screenshots is blocked by the console’s privacy settings on Xbox.
  • Screenshots deleted outside of the gallery UI on Xbox will now be marked correctly in the gallery and will disappear from the occupied slots when the gallery is reopened.
  • Fixed an issue where the graphics mode on Xbox Series S could be set to Quality instead of Performance by default.

PC-specific

  • Added support for DLSS 4 with Multi-frame Generation for GeForce RTX 50 Series graphics cards, which increases FPS by using AI to generate up to three times as many frames per traditionally rendered frame – enabled with GeForce RTX 50 Series on January 30. DLSS 4 also introduces faster frame generation with reduced memory utilization for the RTX 50 and 40 series. In addition, all GeForce RTX graphics cards now allow you to choose between the CNN model or the new Transformer model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA. The new Transformer model improves stability, lighting, and detail in motion.

  • Fixed artifacts and blurring artifacts on in-game screens when using DLSS Ray Reconstruction.

  • The Frame Generation field in the graphics settings now resets properly after resolution scaling is set to OFF.