Baldur’s Gate 3: Hotfix 9 is here and has two very cool changes in the luggage

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A new update polishes off two more edges on the role-playing hit and also fixes some annoying bugs. We’ve got the full patch notes for you

How do you make an already nearly flawless role-playing game just a touch better? Ask Larian, because they obviously know how to do it. After all, they recently released Hotfix 9 for Baldur’s Gate 3 and now guess what it brings in terms of new features and bug fixes?!

Well, that’s unfair, after all you’re not clairvoyants. But you are GameStar users, so you are smart. Of course, we have the complete patch notes and the two highlights of the update ready for you. If you like, you can already spoil yourself with the tweet from Larian, but read on anyway, ok?

More adjustment for renters

At the outset: We have not put the patch notes on a separate page of this article, as is usually the case, because they are really not that extensive. Nevertheless, there are two special features in Hotfix 9 that deserve to be in the limelight:

  • Customisations for hirelings: No, we don’t mean your neighbours, but the NPCs you can hire in the course of your 800-hour adventure. Until now, their appearance was fixed, but now you can also visually customise them to your liking.
  • Change your name: From now on, you can also change the name of your hero or villain character in the game afterwards. This is ideal for people who really want to experience role-playing intensively as … well, role-playing.

The complete patch notes of Hotfix 9

If you like, you can read the complete list of changes now. Please be warned: There is at least one story-relevant spoiler hidden here, which we have formatted in italics for you so you can skip it.

  • You can now use the magic mirror on hirelings.
  • You can now change your name using the Magic Mirror.
  • Fixed a rare crash that could occur when unloading or fast loading a game. This could occur when unloading or fast loading a game.
  • Fixed an issue that caused GPU crashes on PS5 Vulkan.
  • The Guardian statue repeatedly fell into a chasm, causing the server to stall.
  • Fixed a splitscreen issue on PS5 that could cause a black screen when listening to dialogue. when listening to dialogue.
  • For unprepared spells, the buff was not removed when the spell was upcast.
  • Removal of buffs removed from unprepared spells if the buff is from another source (e.g. a scroll).
  • Fixed some character positions and animations skipping lines in certain dialogues.
  • The thumbnails in the accessibility options no longer work properly.
  • Fixed an issue that caused Minthara’s romance to trigger unreliably.
  • Minthara’s dialogue after killing Orin was not triggering properly not triggering properly when talking to her.
  • The adamantine rail armour sometimes makes the legs transparent.
  • Fixed a geometry stretching bug introduced with Hotfix 8 on Vulcan.
  • Characters were shown in underwear in some intimate scenes. even when nudity was enabled.
  • The “suspended animation” caused an infinite loop in combat under certain circumstances. under certain circumstances.
  • Prices in dialogues are no longer displayed correctly if the were made while the price was on the screen.
  • Optimises the line of sight system for objects without line of sight, such as objects.

Do you like the two big new features of Hotfix 9 or would there have been completely different aspects of the role-playing game on your personal wish list that urgently need to be improved? How many hours have you spent on the Sword Coast? Let’s hear what you’ve got on the clock, so feel free to post your answers in the comments!