Unlike the core series, Diablo’s Free2Play spin-off will feature the ability to change classes. The developers announced this and more in a new post.
After the beta, Blizzard had announced an astonishing number of changes to the game, but now nevertheless started the pre-order phase for the free-to-play offshoot of the Diablo series. However, they still do not have a concrete release date.
Half an hour later, a post appeared on the (official website) that revealed several gameplay details about Diablo Immortal. Among other things, it should be possible to change your class without losing your most important progress.
With this, the mobile version of the demon hunt breaks with a genre and series tradition that Blizzard had maintained since the release of the first part in 1997. Nevertheless, it might be the right decision for the deviant target group on the mobile market.
Free look, free class change
Accessories are meant to allow you to change your look without losing the stats of the equipment underneath. Unlike classic skins, however, they can also contain special animations and adapt to the respective class.
Furthermore, your appearance will dramatise depending on the level of your legendary gems. If you push their resonance value to the limit, you can add cosmetic wings to your flashiness factor.
The most important thing, however, is the announced free class change. The idea is to avoid forcing players to start from scratch just because they want to try out a different class.
Specifically, the following things will be retained when changing classes:
- Your Paragon levels
- Your item progress
- All Gems
- All progress on the Horadric Vessels and the Reliquary of Hell
However, in order to have new item goals afterwards, you will still have to collect the legendary items for the new class yourself. Your previous equipment will not be lost and can be put back on as soon as you reverse the class change – because yes, that is also possible.
To ensure that the original choice of class still retains a certain significance, the developers are currently discussing possible restrictions to the system. The sheer amount of time it takes to perfectly equip a class should result in advantages for those who remain loyal to a discipline.
As with any game on the go, of course, you have to think about the pay model. We analysed Blizzard’s intentions in a separate article at the time, but the cosmetic accessories now mentioned are also supposed to play a role in the real-money shop. A final picture will only be revealed to us in the release version.
What do you think of the mobile offshoot of the Diablo series? Were the changes after the beta and any gameplay impressions able to convince you to give the game a chance, or is it and will it remain a red rag for you? Feel free to share your thoughts with us in the comments!