Dying Light 2: Day One Patch fixes over 1,000 bugs – now live

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Dying Light 2 will be released on February 4 and a first patch brings a huge amount of bug fixes and improvements. You can find all the information here.

Dying Light 2 gets a huge Day One Patch right at the release, the developers talk about over 1,000 bug fixes. We collect all the important information about the first update of the brand new survival game and the patch notes for you.

(Naturally, we have already tested Dying Light 2 extensively.)

When is the patch coming?

The Day One Patch for the PC will be available five minutes after the official release of Dying Light 2, i.e. on 4 February at 01:05. In the meantime, the patch is also already available for download.

Techland also urges all players to wait for the patch before starting the game, as it also addresses gamebreaking bugs. Apparently there were already some playable retail versions of Dying Light 2 in circulation.

How much do I need to download?

The patch is about 1.2 gigabytes on the PC. So you don’t have to overuse your internet to get the important fixes and enhancements.

What does the update bring?

The Day One Patch promises solutions for gamebreaking bugs and crashes. It will also fix missing sounds and voices and add support for DLSS.

Details on the most important bug fixes and improvements are listed below. There are no proper patch notes, just a rough overview on the (official Steam page).

  • Dialogues blocking story progress will be fixed.
  • The game no longer crashes when handing over electrical parts to Carlos in Bazaar.
  • Problems that occurred when temporarily switching the difficulty level are solved
  • Prevents crashes when going from the main menu to the loading screen
  • Missing sounds and voice-overs have been brought back.
  • Objects and NPCs no longer sink into the ground
  • DLSS is now supported
  • Fixed a bug where NPCs and enemies become immortal.
  • Fixed a bug where gamepads were not recognised.
  • Fixed the streamer mode
  • Fixed problems with co-op sessions (re-entering a co-op game was sometimes not possible, also it happened that sessions ended by themselves after a certain time)