Flight Simulator: World Update 6 with Germany, Austria and Switzerland postponed

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Flight Simulator World Update 6
Flight Simulator World Update 6

The next big update for Microsoft Flight Simulator will be released later than planned. As a consolation, the developers publish first patch notes.

Update 6 is staying on the ground a little longer than planned.
Update 6 is staying on the ground a little longer than planned.

It’s taking a little longer than expected before you can fly over a spruced up Germany. The big World Update 6 for Microsoft Flight Simulator is being postponed at short notice – it was actually supposed to be released on 24 August 2021. But the developers are worried about the quality. At least a few patch highlights fuel the anticipation.

World Update 6 will be released later: All info

When will the update be released now? Instead of 24 August, 7 September is now planned as the release date. The development team announced this in a blog post.

Why the short-term postponement
? The reason given is that they want to ensure that their own very high quality standards are really met. Presumably, technical problems are behind the change of plans. Bugs had caused funny and absurd problems with Flight Simulator before, for example when mysterious death spikes appeared.

What’s in World Update 6
? This time Germany, Austria and Switzerland will be expanded. Means concretely: Cities are improved, there are four new hand-built airports, over 100 known locations and a lot of new landing challenges and exploration flights. Not quite enough for our expert Mario Donick:

In addition to the new content, the performance and technology will also be further improved, as the first patch notes reveal. For example, servers are supposed to run more stable, new settings for the graphics are supposed to prevent FPS drops. And the VR players among you can also be happy – after the update, all challenges should also be able to be completed in VR mode as planned.

The first patch notes

STABILITY

– Several crashes have been fixed across the title

NAVIGATION

– Fixed ATC radar altitude so the ATC no longer asks you to change your altitude when it is not applicable -The VFR Map now displays information for latitudes beyond 75 degrees -New ARINC cycle 2108 is now available

ACTIVITY

– Fixed crash in autosave in bushtrip missions when the user has a non-ASCII name

PLANES

– SR22 performance and fuel consumption has been modified to better match POH -Gyro Drift is now correctly set when Aircraft Systems assistance preset is set to Easy / Medium / Hard

WORLD

– “Offscreen terrain pre caching” graphics settings has been added (Low, Medium, High and Ultra). If set to Ultra, all the offscreen terrain will be cached at full quality which will reduce FPS drops and LOD popping when panning the camera but may impact overall performance -Maximum photogrammetry draw distance has been further increased. As a result, photogrammetry of downtown building areas will be visible from farther away -Cities at night are now more visible on the World map

VR

– The title no longer crashes when quitting the sim in VR -Various tutorial fixes: briefs and debriefs are properly displayed, players can complete all the objectives in VR now

SDK

– Fixed group displaying issue in the scenery editor -Projected mesh not rendered when moving camera or adding new one in the scenery editor (we force the loading of LOD 0) -Improved some text rendering for XML gauges -Plane debug screens now correctly calculate and display GPH/gallon per hour fuel consumptions (DebugAircraftEngines & DebugAircraftTracking)

The full patch notes will then be released on September 7, 2021 when Update 6 is released.