If you ever run afoul of the law in Starfield, you can easily remove the resulting bounty. We’ll tell you how!
Whoever commits a crime in Starfield observes won’t have to wait too long for one of the main factions to issue a bounty. So either these are the United Colonies and the Freestar Collective We will help you get rid of the bounty again.
Table of Contents
How do I get rid of bounty in Starfield?
Getting rid of bounty made easy: In Starfield you can get rid of bounty in two ways. In each case you pay your bounty to be able to travel through the respective colonies and cities unmolested by security forces again. Here’s how you can quickly get rid of your bounty:
- Find a bounty clearing machine. At the so-called
Self-Service Bounty Clearance Kiosk
you pay your bounty yourself. You have to use the machines of the faction that is still friendly to you. - Face the guards who are looking for you. You will now either go to jail or pay your fine.
The vending machines, fast and convenient
Those who want to get rid of their bounty quickly can conveniently do so directly at a vending machine. The operation of these vending machines for spontaneous atonement after evil deeds is self-explanatory.
Go to the vending machine and simply pay your own bounty. Once you’ve sent your credits into the galaxy net, the knife-wielding rabble-rousers you just saw are satisfied.
You’ll pay a service fee of ten percent on top. In return, you’ll have paid off your bounty quickly and easily and can once again travel the galaxy unmolested.
Eye up who’s hunting you: Avoid systems and cities where there is a bounty on your head. You simply cannot use the bounty machines in these regions.
If the Freestar Collective is out to get you, avoid Neon or Akila City when looking for a Tracker Alliance bounty removal service.
However, if the United Colonies want to put you in the pokey, you’d better not enter New Atlantis or Cydonia.
Profit tip: You can also set up such a vending machine on your outposts. This way you can conveniently get rid of your bounty without annoying law enforcers getting in your way or having to find the appropriate vending machine first.
The old fashioned way: face a guard
To get rid of your bounty, you can go to any security guard of the faction looking for you and surrender What worked in previous Bethesda titles has retained its usefulness into the distant future of Starfield. Now you are left with three choices:
- Go to jail: You can simply serve your sentence, losing accumulated experience but not levels. Contraband goes down the drain, but you keep all your credits.
- Pay fine: You pay the bounty and turn in the contraband.
- Punishment plus bribe: You just pay a little more than just the bounty, in return you walk around with your, say…. special inventory items as a free space traveler.
Emergency solution: get rid of bounty with cheats
If you want to get rid of your bounty in Starfield especially fast, you can also use cheats on PC. So if the situation with your bounty has completely slipped your mind and you don’t want to load an old savegame, use this code:
player. paycrimegold 0 0 faction ID
For faction ID, enter the code of the faction that has placed a bounty on your head:
- Freestar Collective: 000638E5
- United Colonies: 0005BD93
- Ryujin Industries: 0026FDEA
- Crimson Fleet: 00010B30
What happens to contraband in each case?
When you face the guards to pay your bounty, they also take illegal goods from you at the same time. You can bribe the guards to keep your stolen goods, but it costs extra.
So if you are carrying contraband, it is smarter to travel to a usable vending machine. Because the vending machines will only take your savings, so you can keep any contraband. After all, they can’t very well search your pockets by hand.
Where do the guards put my stuff? You can retrieve the hot goods from a locked expert chest in the respective jail.
What kind of crimes are there in Starfield anyway?
It’s relatively easy to accumulate a bounty. For example, by doing the following – at least as long as you get caught doing it:
- Transporting contraband goods
- Theft
- Lock picking
- Pickpocketing
- assault on civilians, up to and including murder of such
The amount of your bounty depends on the severity of the crime. Murder is thus also strongly discouraged from a financial point of view: It will easily cost you 15,000 credits – and the other person his life. In the case of theft, the expected bounty is roughly half the value of the stolen items.
It makes sense to settle your bounty quickly. As long as a faction is looking for you, sooner or later you will get into their crosshairs, which can increase your problem and bounty in the long run. In addition, bounty hunters will also become aware of you, which can cause problems for you in all systems.
And if you want help committing crimes at this point, watch us in the video above to see how the locks in Starfield, which seem confusing at first glance, can be picked quite easily.
And how often are you hunted on average per hour of play? Or do you give no faction – apart from the pirates – a reason to hold a grudge against you? Have you ever had a bounty placed on your head? And do you like the current system or would you like to see it explicitly expanded at some point? Feel free to post your thoughts on Starfield’s treatment of criminals in the comments!