Your world is under attack by machines and you have to stop them from spreading. The Steam game turns the usual genre tables
Building games already carry in their name that a central gameplay aspect is to erect buildings and keep expanding your territory.
In Gods Against Machines, this genre convention is turned on its head. You don’t have to build – you have to destroy. And as much as possible in as little time as possible. Because the fate of your world is at stake!
Two pieces of good news: If you’re interested in the game, you won’t have to wait long. Because release is already on February 26, 2024 and there is also a free demo
(Gods Against Machines on Steam )
And as if the “script writer” of the match had heard the fans’ plea: w7m started winning round after round. 2:6 … 3:6 … 4:6 … and when the final score was 5:6, everyone here was really up in arms. Was the World Championship really going to be decided in overtime?
Sometimes fairy tales aren’t just told, sometimes you have to write them yourself. That’s probably what w7m thought and made the impossible possible. Despite an interim score of 1:6, the players never lost faith in themselves for a second and ultimately and deservedly crowned themselves the new world champions in Rainbow Six Siege. The victory also comes with prize money totaling one million US dollars. Not a bad hourly wage for probably the best final in the history of Rainbow Six Siege Esports.
Don’t worry, you’ll still build
Evil machines have begun to construct automated buildings, destroying your planet’s precious environment. In the role of a god, you declare war on the machines. Each of the four available gods represents a different element with individual powers:
- Azzinoth: God of fire
- Nadea: Goddess of water
- Urus: God of the earth
- Zafira: Goddess of the wind
You don’t have to do without building completely in Gods Against Machines. But it works differently: with the help of natural mana crystals, you collect energy to, for example, create volcanoes from the ground, which automatically shoot chunks of lava at enemy buildings
Alternatively, you can also summon ghosts, rain meteors from the sky and more. Officially, the developers describe the game as Roguelite Shoot’em Up with real-time strategy
– a wild mix that is no coincidence.
Because every match is different, as the game world is procedurally generated – just as we know it all too well from Roguelites. And the aim of each match is to capture as many rewards as possible from your defeated enemies in order to expand your divine magic arsenal. You can then use them to plunge into the next battle
Once you have played through the campaign and are powerful enough, you can further optimize your powers in the endless mode called Realm of the Void
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Have you already played the demo of Gods Against Machines? If so, how well or badly did you like the unusual mix of structure and roguelite? Can you recommend the game or would you rather give it a wide berth? If you like, you can leave your experiences in the comments below!