Marvel Rivals is missing a crucial feature from Overwatch – and the community is seething

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Marvel Rivals delights players, but the lack of a role queue mode is frustrating the community.

Marvel Rivals continues to delight players: around 450,000 concurrent users on Steam make the Overwatch competitor a real hit every day. But despite the brilliant start, there is one problem that many fans are unhappy about – Marvel Rivals lacks a role-choice system.

Die Heldenwahl wird zum Problem

Overwatch hat gezeigt, wie so ein Role-Queue-System funktionieren kann: Spieler wählen ihre bevorzugte Rolle – Tank, Heiler oder DPS – und werden entsprechend gematcht. This ensures a fair distribution of roles and balanced team compositions.

But such a system is missing in Marvel Rivals – and, especially in ranked games, it becomes a burden for many players. Because currently it seems that too many players feel called upon to collect the kills as the DPS hero.

This ultimately leads to roles such as tank or healer often remaining unfilled – a problem that many players repeatedly address on Reddit and other platforms:

Posts from the borderlands3
community on Reddit

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  • Summerbolt00: As someone who has been playing Overwatch almost since the beginning, the role selection is the best thing that has ever happened to this game, and that’s not even close. […] The only thing that really makes me feel bad when playing is loading into a match only to see 4 or 5 insta-lock DPS players, and that happens in most games because DPS is just the most popular role.
  • FalconTheory: The funny thing is that I LOVE healing and playing support, but if not even one person is willing to pick a tank, or the whole team is not interested in me keeping them alive and not even trying to defend me, it’s totally annoying.
  • ChudSampley: If you have more than twice as many DPS characters as tanks and healers, people will play DPS. This is even more true if most of the DPS characters are well-known heroes that people love.
  • klaidas01: Overwatch has open queue, but in reality no one plays it because the average game quality is just so much better with the role queue. It’s not perfect, but it’s still better than having no restrictions.

NetEase Games has tried to give the game’s heroes more flexibility so that healers like Rocket Racoon or tanks like Magneto can also do decent damage. But without a targeted distribution of roles, there often seems to be a lack of incentive for the right balance in the team.

But is a role queue for Marvel Rivals really realistic? The last time publisher NetEase commented on this topic was in a livestream on December 5, one day before the release.

According to the developers, enough data was collected during the closed alpha and beta test phases to make such a system unnecessary at the moment. However, it remains to be seen how long this will work.

The frustration of everyone who feels forced to play the same role over and over again just to give their team a fighting chance is already palpable.

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