An exciting new open-world shooter called Exekiller has surfaced on Steam that combines cyberpunk and western settings.
Currently, new games in the cyberpunk setting seem to be big in fashion again: In addition to Cyberpunk 2077, many games appeared with titles like Ghostrunner, Glitchpunk and Cloudpunk, which rely on a dystopian appearance with many colourful neon signs.
With Exekiller, a new open-world shooter has now been announced that also relies on retrofuturistic environments and combines the whole thing with a post-apocalyptic western look – you can see how cool that looks in the trailer above. But the exciting concept of Exekiller could possibly also be convincing from a gameplay point of view.
What to expect in Exekiller
What is it all about? Exekiller is set in an alternate reality of the year 1998, 20 years after a major fire disaster wiped out 70 percent of humanity, leaving few places on Earth inhabitable. After governments failed, mega-corporations have taken control.
You play one of the eponymous executors, a kind of futuristic bounty hunter. On behalf of the corporations you have to get biochips, the so-called S.O.U.L.S., from your targets. These not only collect information about the owner, but are also supposed to control him.
The story of Exekiller is supposed to adapt dynamically to your decisions in the game, which should ensure a high replay value. But not only the storyline, you should also enjoy a lot of freedom in the way you handle the different situations and obstacles in the game. Whether you prefer to reach your goal by sneaking, shooting or talking is entirely up to you.
In between these missions, by the way, your flying car will take you through the parched outside world, in whose deserts and canyons outlaws will regularly ambush you.
You can get some more impressions in our screenshot gallery. Among other things, there are dialogues à la Fallout 3, stealth passages and, of course, a lot of cyberpunk atmosphere to marvel at:
Who is developing Exekiller? The game is being developed by the Polish indie studio Paradark, which is said to consist of only two employees. Therefore, it is still questionable whether the footage shown is really in-game footage or rather a pre-rendered concept video that is supposed to illustrate the final gameplay. Since almost all the movements and animations shown look unique or scripted, we assume the latter. A potential release should therefore still be a long way off.