Planes, boats and cars in an open world: Kitbash Model Club comes from a sandbox expert

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With his new game, the maker of Kerbal Space Program wants to open up an open world for all kinds of model vehicles. You will be able to explore this world by flying, driving or swimming.

Whether floating, driving or flying: Kitbash Model Club wants to take you into a world created to explore with model creations of your own design.

With the new title by Felipe Falanghe, creator of Kerbal Space Program, a playground is currently in the making that promises (not much less than “limitless freedom “). You can design all kinds of boats, cars or planes (or a combo of all of them) completely freely and explore an open world with them in the form of the invented island of Wirraway.

(Kitbash Model Club''s editor is your very own model building workshop.)
(Kitbash Model Club”s editor is your very own model building workshop.)

What to build and how? You design and build models of ships, boats or aeroplanes. The editor gives you a free hand. A modern aerodynamics simulation is supposed to react realistically to even the smallest changes and give you the feeling of optimising the flying-swimming vehicle of your dreams step by step. Until you dismantle it into a thousand individual parts in paintball battles or in daring races against humans or the computer.

Who is Felipe Falanghe? He is the creator of Kerbal Space Program and worked at Studio Squad for a long time to realise his vision. He left the studio a few years ago. Now we also know what he has done since then.

Kitbash Model Club is a game I have dreamed of creating since I was a kid. RC models have always fascinated me. Fragile constructs cobbled together have always been inside me.

What”s inside?

There are supposed to be four modes of play:

  • Career mode: Here you shall be able to interact with the inhabitants of Wirraway Island while testing your companions, planes or boats. On top of that, paintball combat missions, races or manoeuvrability challenges await.
  • Sandbox mode: The name says it all: complete freedom, you design models in the workshop and run riot on the island.
  • Multiplayer: True-to-scale paintball battles are designed to put machines and their creators to the test at the remote controls. RC dogfights, whether on land, sea or in the air are to be battleable in both PvP and PvE modes.
  • Scenario Editor: With a scenario editor you can create your own missions and objectives.

Release: Kitbash Model Club doesn”t have a clear release date yet, but it should be released on Steam this year.

What do you think? Are you looking forward to Felipe Falanghe”s new game? Or would you have preferred him to make a rival product to Kerbal Space Program 2? Tell us what you think in the comments!