Two former Bethesda developers want to launch a crowdfunding campaign for the spiritual successor to The Elder Scrolls 2: Daggerfall in spring 2024
Although development is slowly getting underway, you will probably have to wait a few more years for The Elder Scrolls 6 . But two former Bethesda developers could now shorten your wait considerably.
The two role-playing game veterans have been working for several years on a modern and spiritual successor to The Elder Scrolls 2: Daggerfall in Unreal Engine 5. The next big step is to secure funding. But the developers need help with this
The developers want your help
We are talking about the role-playing game The Wayward Realms, whose development is progressing slowly but steadily. However, the question of financing is still open at the moment. The developers would like to launch a crowdfunding campaign via Kickstarter to enable an early access release before it is sold to a publisher. They are therefore relying on the support of the fans.
Further information on the game can be found further down in the article. You can already see a teaser here:
Backers who support the campaign and join Early Access via Kickstarter will have the opportunity to explore a mapped out area and experiment with the magic, quest and combat system. Backers will also receive a full copy of the game when it officially launches. The campaign is scheduled to launch in spring 2024
If you would like to support The Wayward Realms, you can do so via the project page on Kickstarter or add the game to your Steam wishlist
Rethinking procedurally generated content
The gigantic role-playing game is being developed by OnceLost Games. This studio consists of, among others, development legends Ted Peterson, who was involved in The Elder Scrolls 3: Morrowind, Oblivion, Daggerfall and Arena, as well as Julian Lefay, who was primarily involved in the first two parts of the game series.
The Wayward Realms focuses on a complex action and decision-making system and aims to make every playthrough unique. To achieve this, the developers are also using artificial intelligence to generate parts of the huge open world and act as the director of the gaming experience. You can see another teaser here:
The developers explicitly point out that important quests, dungeons and towns are built by hand. The AI is used to expand this basic framework as well as several NPCs and factions through dynamic quests and environments based on your actions. This should make the game significantly more flexible than genre colleagues such as Skyrim.
You can find more interesting information about The Wayward Realms in our extensive preview. There, the developers also explain why, despite the AI content, the role-playing game has much more in common with The Elder Scrolls than with games like No Man’s Sky.
More interesting articles on The Elder Scrolls and co. can be found in the box above.
What do you think of The Wayward Realms and the idea of using AI-generated content to create a unique gaming experience? Will you be keeping an eye on the game? We’d love to hear your opinions in the comments below!
What do you think of The Wayward Realms and the idea of creating a unique gaming experience through AI-generated content? Will you be keeping an eye on the game? We’re very interested in your opinions, so feel free to write them in the comments!