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Tuesday, January 27, 2026

Ubisoft to have AI help with dialogue in games in future

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The tool called Ubisoft Ghostwriter is supposed to help authors write dialogues. But how do they see it?

The French game maker has presented the AI-assisted tool Ubisoft Ghostwriter at an event. This will be used in the future to write dialogues in their games and support the writers. It should create more free time for them to work on core elements of the games.

By the way, the tool was developed by Ubisoft itself, more precisely by Ubisoft La Forge, the research and development department.

First only for NCP dialogues

At first, game maker Ubisoft wants to use ghostwriters only for monosyllabic NCP phrases and noises, the kind of snippets of dialogue that non-player characters just blubber out into the world.

This could be just the beginning, though. The more Ubisoft Ghostwriter develops, the more frequently the studio could draw on the software. Using it for supporting characters or (possibly also for) protagonist dialogue would pave the way.

The headwind is strong

Clearly, experienced writers are resisting AI Alanah Pearce, who works for Sony Santa Monica, immediately put out a tweet:

For me as a writer, editing AI-generated scripts/dialogues is far more time-consuming than writing my own lines of text. I would far prefer if AAA studios used the budget they spend on developing such tools to hire more writers :.

More writers and dub actors blew the same horn. Are the concerns justified?

KI is to be used in community management

Back in November, Ubisoft La Forge and Riot Games announced that they were working on a joint project to stop offensive statements in game chats.

The AI of the Zero Harm in Comms initiative is to be a shared database in which artificial intelligences collect in-game data from chats in order to moderate toxic chats in advance in the future.

AI as an authoring assistant is supposed to provide dialogue and more free time for important core gaming elements. Do you believe it? Could AIs possibly write entire games in the future? Or do you think that this kind of creativity and imagination is up to humans? Feel free to share your feelings with us in the comments.

Thomas
Thomas
Age: 31 Origin: Sweden Hobbies: gaming, football, skiing Profession: Online editor, entertainer

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