Unreal Engine 5: The free Spider-Man demo looks great, but comes at a high price

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Unreal Engine 5 Spider Man

In the latest tech demo for Epic’s Unreal Engine 5, you can swing through the city of the Matrix Awakens demo as Spider-Man.

It was only recently that you were able to fly through the Unreal Engine 5 as Superman and explore a huge city. With Spiderman, the second superhero now conquers Epic’s new graphics engine and you can even swing through the urban canyons of the megacity from the Matrix Awakens demo yourself.

However, there are two obstacles in your way. Although the demo itself is available free of charge, you cannot download it easily.

The required files are hosted on Mega.nz, where you can only download 5 GByte at a time with a free account. After that, you either have to wait six hours to continue downloading or take out a subscription for at least 4.99 euros.

Since the demo is a little over 17 GBytes in size, you will have to wait a total of three times. At six hours each, this corresponds to a pure waiting time of 18 hours. Then there is the time you need to download the files themselves. Accordingly, the free demo is not necessarily free. You can download the Spiderman demo (here). Alternative download sources are not yet known to us.

The second obstacle is the hardware requirements. According to (DSOG), the latest Unreal Engine 5 demo requires a lot of computing power, similar to the original Megacity demo. According to sources from (DSOG), that also ran at 40 to 50 frames per second on an Intel i9 12900k, 32 Gbyte RAM and an Nvidia GeForce RTX 3090, albeit in high 4K resolution.

If you don’t want to invest time or money and your PC isn’t the strongest anyway, you can simply watch the video of the tech demo. Here you can see Spiderman swinging through the graphic splendour of the Unreal Engine 5 for about two minutes:

Spiderman seems a bit awkward

Partly we still see some inconsistencies here. For example, Spiderman’s thread doesn’t come right out of his hand and some animations seem stiff and awkward. The Spiderman that was included in the demo comes from a fan project by Lewis Fiford, in which he wanted to create a Spiderman in Unreal Engine 4 that could swing elegantly through urban canyons.

According to him, the project is more of a programming exercise than a finished product, which is why it is not very polished and still has some bugs. Still, it’s good enough to show what a Spider-Man could look like in Epic’s new engine.

Meanwhile, a small team with Project Ryu proves that even indie studios can conjure up amazing images with the graphics engine. See what that looks like in this trailer:

We also explain here when we will finally get NextGen graphics in games with the Unreal Engine 5:

Unreal Engine 5 is here! Will we finally get NextGen graphics in games?

The Unreal Engine 5 is here! Are we finally getting NextGen graphics in games?

What do you think of the new Spiderman demo? Can it convince you of the Unreal Engine 5? Have you even tried it out for yourselves? Feel free to let us know.