The upcoming LoL patch has a lot in store. Besides the new champion Naafiri, the brand new game mode “Arena” will be introduced. We took a look at the Early Patch Notes.
With LoL patch 13.14, the new champion Naafiri finally finds his way into the Gap. But Riot Games has even more in store for you. The new game mode “Arena” will also be introduced with the upcoming update. You can find all the new features known so far in this article.
When is LoL Patch 13.14 coming?
Patch 13.14 will go live on Wednesday, July19 Riot Games patch schedule In general, the update will be played out on the EUW server around 5am and will involve a short server downtime. Update 11 July: Table of Contents Some new skins will also be released as part of the upcoming patch. In addition to the new champion Naafiri also Lux, Pyke, Samira and Sett will get a brand new Soul Fighter skin missed. Pyke even gets a Prestige version of the skin on top. More details about the changes known so far can be found further down in this article. Original article on 4 July: The upcoming patch has two absolute innovations in store for League of Legends players. In addition to Naafiri, the new Darkin Champion, a new game mode will also be introduced as part of the “Soul Fighter Summer Event”. In “Arena “
LoL Patch 13.14 – Anticipated Nerfs & Buffs
Nerfs
Buffs
LoL Patch 13.14 – Expected Item Changes
Nerfs
Buffs
Adjustments
Patch 13.14 – New Soul Fighter Skins
LoL patch 13.14 – Naafiri and new game mode
More information about the 2vs2vs2 mode can be found in this article.
LoL Patch 13.14 – Champion Changes
These are the anticipated changes for patch 13.14. As these are so far only Early Patch Notes changes may still occur.
Aatrox
Q – The Darkin Blade
- Base damage reduced: 10 – 90 -☻ 10 – 70
- AD scaling: 60% – 80% -☻ 60% – 100%
- Damage to Minions: 55% -☻ 55% – 70%
Lissandra
Q – Ice Shard
- Now slows a specific area instead of just the first target hit
R – Frozen Tomb
- Minimum Base Healing: 90 – 190 -☻ 100 – 200
- Minimum AP Healing Scaling: 25% -☻ 55%
Shyvana
Q – Twin Bite
- AD scaling increased: 20% – 80% -☻ 20% – 100%
- Cooldown increased: 7 – 5 seconds -☻ 8 – 6 seconds
- Now grants 40% – 60% attack speed for the two attacks
E – Flame Breath
- On-hit now scales at 1% maximum life per 100 bonus AD
Volibear
W – Frenzied Maul
- Healing increased: 8% – 16% -☻ 8% – 20%
Xerath
Base Stats
- Mana decreased: 459 -☻ 400
Passive – Mana Surge
- Cooldown reduced by 2 seconds per kill
R – Rite of the Arcane
- Number of bullets increased: 3 – 5 -☻ 3 -7
- Base damage reduced: 200 – 300 -☻ 200 – 280
- AP scaling reduced: 45% -☻ 40%
- Increases damage by 20 – 30 +5% AP per champion hit
Zyra
Passive – Garden of Thorns
- Plants receive less damage from AOE spells: 4 -☻ 3
- Bonus plant damage to monsters: 150% damage against non-epic monsters -☻ 40 – 100 bonus Magic Damage (based on level) to all monsters
W – Rampant Growth
- Seeds on first rank-up: 1 -☻ 2
E – Grasping Roots
- Flash is no longer blocked during application
R – Stranglethorns
- User no longer runs to position but applies skill at maximum range
LoL Patch 13.14 – Item Changes
Runaan’s Hurricane
- On-hit damage increased: 15 -☻ 30
- AD scaling reduced: 50% -☻ 40%
Youmouu’s Ghostblade
- Passive Lethality is now differentiated between Melee and Ranged
Galeforce
- Critical damage increased: 35% -☻ 45%
- Active damage reduced: 150 – 350 -☻ 150 – 300
Infinity Edge
- Critical damage increased: 35% -☻ 45%
- AD reduced: 70 – 65
Trinity Force
- Base AD per stack increased: 4% -☻ 6%
- Number of stacks reduced: 5 -☻ 3
LoL Patch 13.14 – Further System Changes
Ghost
- Lasts increased: 10 seconds -☻ 15 seconds
- Kills no longer increase duration
JungleChanges
- Gold per treat increased: 20 -☻ 25
- Blue Buff Ability Haste adjusted: 10 -☻ 5 – 20
- Red Buff Damage reduced: 10 – 78 -☻ 10 – 75
- Red Buff Melee Slow reduced: 10% – 20% (1 – 11) -☻ 5% – 20% (1-16)
- Red Buff Ranged Slow adjusted: 5% – 10% (1-11)