The release of Overwatch 2 is overshadowed by DDoS attacks. This is causing server crashes and missing cosmetic items in the game.
The release of Overwatch 2 is overshadowed by server problems and queues. On Tuesday, the shooter opened its virtual doors, but quite a few players did not even manage to log in and get past the queue.
When a game is released, there can often be long queues, as the rush is quite high, especially at that time. However, in the case of Overwatch 2, several hacker attacks seem to have been the main culprit in the seemingly endless time. Blizzard Entertainment president Mike Ybarre announced on Twitter that on release the servers were hit by a strong DDoS attack.
Unfortunately we are experiencing a mass DDoS attack on our servers. Teams are working hard to mitigate/manage. This is causing a lot of drop/connection issues. https://t.co/4GwrfHEiBE
– Mike Ybarra (@Qwik) October 4, 2022
Due to this, the servers crashed regularly and the players were kicked out of the game as a result. There were also crashes during the queue, which made the waiting time even longer, much to the chagrin of the players. In addition, many players were missing cosmetic items from the first part and most of the heroes were still locked. These include: Skins, sprays, emotes, poses, spells, highlight intros, icons, talismans, souvenirs and even golden weapons.
In the run-up, it was possible to transfer the account from Overwatch 1 to the successor. Thus, the progress, stats and also additional content such as skins from the predecessor were added in Overwatch 2. However, according to the game director of Overwatch 2, Aaron Keller, a second DDoS attack on Wednesday seems to be causing problems again.
We’re steadily making progress on server issues and stability, as well as working through a second DDoS attack. We’re all hands on deck and will continue to work throughout the night. Thank you for your patience – we’ll share more info as it becomes available.
– Aaron Keller (@aaronkellerOW) October 5, 2022
Keller clearly addresses the “second DDoS attack” and affirms that the entire Blizzard Entertainment team is working on server stability throughout the night. Occasionally, the shooter is still experiencing disconnections and a queue is also to be expected during prime time. Nevertheless, the waiting time is relatively limited.